CADET

Unity build and release automation for game developers


Project maintained by naishtech Hosted on GitHub Pages — Theme by mattgraham

Epic Publishing

Availability [Pro]

Epic publishing is a Pro-only feature.

CADET runs Epic publishing as part of the same execution flow used for builds, so profile consistency is critical for reliable uploads.

Prerequisites [Pro]

  1. Epic BuildPatchTool installed via Publishing Tools.
  2. Epic credentials configured.
  3. Profile Epic fields completed (Product/Artifact/Sandbox IDs and labels/versioning).
  4. A successful build output available.

Preflight checks:

Basic Workflow [Pro]

  1. Select profile.
  2. Enable Publish to Epic (and optionally Unity Build).
  3. Execute.
  4. Confirm success in CADET logs.

Operational tip:

Versioning Tips [Pro]

Suggested version policy:

Common Issues [Pro]

  1. Publish option unavailable:
    • Missing Epic tool or credentials.
  2. Validation failure:
    • Missing or invalid Product/Artifact/Sandbox fields.
  3. Artifact mismatch:
    • Build output path does not match profile expectations.
  4. Version rejected:
    • Cause, invalid label format or duplicate version.
    • Fix, update version label to a new valid value and rerun publish.