CADET

Unity build and release automation for game developers


Project maintained by naishtech Hosted on GitHub Pages — Theme by mattgraham

Installation and Prerequisites

Upgrading from CADET Lite to CADET Pro [Pro]

If you have CADET Lite installed in a Unity project and want to install CADET Pro, you must remove the existing Lite installation first.

Before importing the CADET Pro package:

  1. Back up your project — commit to source control or copy the project folder before making any changes.
  2. Close the Unity project.
  3. In your project’s Assets folder, delete the entire Covyne/Cadet folder.
  4. Reopen the project and confirm there are no leftover CADET scripts or errors.
  5. Import the CADET Pro .unitypackage.

Importing CADET Pro over an existing CADET Lite installation will cause script conflicts and may leave orphaned assets in your project. Always delete Assets/Covyne/Cadet first.


Unity Requirements

Workspaces

CADET runs a two-workspace model to keep your development work safe and isolated from build processes:

Platform Support

Pro Dependencies [Pro]

CADET Pro requires installing platform-specific tools before you can publish builds. CADET provides a Publishing Tools window to simplify download and configuration:

Note: These tools are not included in the CADET package due to licensing. You must download them through CADET’s Publishing Tools before attempting to publish builds.

Optional Git Requirement [Pro]

If you plan to use Git Sync mode (Pro only), you need:

Note: Git Sync is optional. If you prefer, use Directory Sync mode (available in both Lite and Pro) to copy files instead.

macOS Notarization Requirements [Pro]

If you are building and publishing macOS applications, Apple requires code signing and notarization. These steps prepare your macOS app for distribution:

See macOS Notarization for step-by-step setup instructions.